Everyone invited t o join symbian-pinoy event to all member..
the first 5 with 300 poster with sense of posting will win the prize :)
This will be :
300 Load : smart, globe, sun, gaming cards , bots mall cards including rohan bot cards.
Rohan PH Bot will go commercial on May 1st | |
Posted By: Tina On: 21 Apr 2009 02:32 AM | |
ROHAN PH Bot v1.0.5
MD5:
D31565407FD52E68AE6F58EBF67B10DC
Auto login configure instruction:
Open file: "Rohan.ini" in bot folder, and then configure as below:
[GAME]
Path=F:\Program Files\Rohan_usa\rohanclient.exe
DATA_PATH=D:\Rohan\data\
[DL_LOGIN]
USE_UDP_LINK=Yes
[SERVER]
UseBackupServer=Yes
[LOGIN]
Account= -->Your Rohan Game login ID
Passwd= -->Your Rohan Game login ID Password
ServerIndex= -->Your Character Server(From up to down is as 1,2,3…)
Example: put 1 if your Char is in Server Torian
CharacterIndex= -->Choose your character(From left to right is as 1,2,3…)
Example: put 1 if your character is on the 1st place
AutoLoginForException=Yes
NOTICE: Be careful when enable this function in public
New features:
1. Add “auto loop function”(auto buy items, auto store, auto back to town, auto back to training place)Notice:You need to use return stone if the training area is far from town
ROHAN BOT 1.0.4D
Guide:
MD5: 604722F973DC0385D44F60565FFB0C5F
Auto login configure instruction:
Open file: "Rohan.ini" in bot folder, and then configure as below:
[GAME]
Path=F:\Program Files\Rohan_usa\rohanclient.exe
DATA_PATH=D:\Rohan\data\
[DL_LOGIN]
USE_UDP_LINK=Yes
[SERVER]
UseBackupServer=Yes
[LOGIN]
Account= -->Your Rohan Game login ID
Passwd= -->Your Rohan Game login ID Password
ServerIndex= -->Your Character Server(From up to down is as 1,2,3…)
Example: put 1 if your Char is in Server Torian
CharacterIndex= -->Choose your character(From left to right is as 1,2,3…)
Example: put 1 if your character is on the 1st place
AutoLoginForException=Yes
NOTICE: Be careful when enable this function in public
Feature:
Auto Login
Auto Attack
Auto Loot
Auto Move
And Lots of features
Strength Assassin-Predator Guide
First I’ll start with the stat builds:
Levels 1-51: 3:1 Str:Vit
Levels 51-71 :4:2 Str:Vit
Levels 71-99 6:2 Str:Vit
*Atm I have 2XX vit with General Talisman+Blazing Temple Talisman no almighty.3XX vit with almighty*. I would suggest pumpin Str each level once you are satisfied with your hp.
*Note* Theres not really too many viable variations of the Str Build simply because unlike the Agi build you can’t get away with low hp because you won’t evade anything except a closed door.
Weapons:
Some Str Dhans suggest going for a weapon with high HP leech. Personally I prefer a weapon with high Melee atk/Dmg Drop. Dmg Drop helps alot more in PvP then HP leech does and also helps in PvE. People aren’t going to miss you alot so the less damage you take from them the better off you are.
Swords vs Katars: Swords have better base damage then Katars but high melee attack swords are in high demand since Guardians use them as well. Melee attack katars however are cheaper to find since theres not ton of Str Dhans. This decision is pure preference. Personally I went with Katars from 1-9X and plan on sticking with katars. Katar Mastery makes up imo for the damage Katar Str Dhans lose to Sword Str Dhans.
PvP Tips.
Melee classes:
Silence+Transform+Ruin+Sealing Square This combo stops anything they can do to you either they will run*which Sealing Square will stop them from doing* or they will stay fight and usually die. Transformation ends the danger of them actually dealing damage to you from reg hits. Silence kills thier ability to use skills. Works hand in hand with silence. Ruin Trap lowers Defense to a manageable level for your Psychic Phantom to start really…really hurting them. This works for other Str Dhans…Str Guardians…Str Defenders..Str Scouts and Str Dekans.
Ranged Classes:
Same Combo works with ranged classes other thing I would do different is start with Sprint*if they are a ranger* then Mana Burn* 12 m*. Then start combo in reverse.
Magic Class:
VS Templars.Key:ALWAYS WATCH FOR REFLECT.Atk as soon as you see it drop after they chrono it*10 second or so window I think* Transform them xD and their overpowered Melee becomes useless. If you can catch them unaware with silence and a stun *they will cure silence usually but theres always one dumbass who will forget and try running* Sealing Square+Transform+Ruin Trap*Silence is maybe if they dont cure it*.
Assassin Skills*All skills that say 7 are skills that IF you have the ABILITY to get the lvl 7 YOU SHOULD.
1 - Hide
5 - Invenom *though it doesnt help with PP or Demolition dmg its DoT stacks nice with demolition*
5 - Boost *helps with reg hit crits at 9X my reg hits crit 7XX+ invenom so not bad*
5-7 Phantom Crow
5-7 Mortal Rising*crit dmg boost at lvl 6-7*
5-7 Deadly Blow*20% str boost lvl 7*
5- Parry
5- Pyschic Phantom *Level 7 if you want
5- Mana Burn
5-7 Silence * I maxed this skill early. Some people don’t suggest this I did it because personally I’m a rebel lol.
?-?- Confusion
*Note* I didnt bother with Quickness OR Avoid. After you have 50 dex you honestly dont need Quickness only thing its good for is buffing Archers and Dex Guardians. Hehe my Guildmates hate coz of my lvl 1 Quickness lol*
Predator skills
5-7- Katar Mastery
5-7- Ruin Trap
1-Tracking Treasure *I suggest getting this skill as its a pretty good crone/rp maker*
5-7- Heart Trap
5-7- Transformation
5-7- Premium Slash *damn nice for kill bosses*
5- Demolition
5-7- Sealing Square
?-?- Timer Trap * I dont really like this trap as mobs break it as soon as they recieve tick dmg from it. Combined with a Mage aoes and its awesome though.
2 - Royal Mask
?-?- Black Mantle * Nice very…very Nice pvp skill provided there is no D.E around and the people u are fighting are in your parties level range.
Credits go to JeminiTwin
Psy Wizard guide by Endi
hail.
i met so many confused ppl ingame and on the forum that i decided to write this guide.
IMPORTANT: this guide is mostly for those who cannot afford to pay for this game. those who can pay will see what they can do in different way (using stuff from IM).
psy wizard? one of the hardest to build up from the start. you wont have enough int and the basic atk skills are based on int except for one skill. psy wizards are getting power on higher lvls after you can grab most of your wizard skills.
facts you should know about psy wizards:
-low normal attack damage
-low damage in PvP
-avarage damage in PvE under lvl 50 (can still outdamage most of the other classes)
-godly AOE capabilitys in PvE on higher lvls
-godly buffs/debuffs in PvP on higher lvls
stat build pre lvl 50:
you need int, doesnt matter what lvl you are, you need some decent int to power up your magic attack based skills. get 80 base int. so when you start the game with your mage, add 3 int and 1 vit each lvlup. you can play with the recommanded 50 base int, but it makes your game way harder from lvl 20 to 65. 70-80 int is all you need as a psy wizard and if you get it early on, you can "survive" the lower lvls easily.
(for those who can pay for the game, you should go with 3int/1vit then restat at lvl 58-70: 50-80 base int, rest is 3psy/1vit)
statbuild at lvl 15 (if you added 3 int/1vit each lvl):
add one point to int to reach 80 and put the rest on vit. from now on, get 3psy/1vit each lvlup till you reach lvl 50.
skill build pre lvl 50:
you MUST have a lot of skillpoints saved for the wizards skills so i recommend getting this skill build for lower lvls.
this can be accomplished at lvl 31. if you spend more skillpoints, you damage your skillbuild after 50 and you cannot correct it till lvl 65 (you get Erease Ability at lvl 65). IMPORTANT: DONT TRY TO UPGRADE ANY SKILL TO LVL 6.
(for those who can pay for the game this doesnt matter as you are able to full skillreset at any time, if you do it, i recommend doing it at lvl 58 to have all your psy nukes. Multi Magic Arrow isnt a good skill till high lvls so grab the AOEs and ignore MMA. you can also upgrade your skills to lvl 6 or higher coz the IM skill reset stone wont erease the skill enhencer.)
IMPORTANT TIPS:
-stay in the tutorial area till lvl 9-10
-complete ALL quests in the tutorial area
-get vit and int accessories
-MUST have int on the weapon
-good armor is important
stat build after lvl 50:
at lvl 51 you will notice a nice thing, you got 6 statpoints to distribute. you get 6 statpoints for each lvlup till lvl 70. if you concentrate on PvE, get 1 vit each lvlup (rest on psy), if you are planning to PvP a lot you need 2 vit (or even more, depends on your judgement). after lvl 70 you get 8 statpoints each lvl. you can finalise your VIT till lvl 80 or you can just go vith the basic build (1-2 vit each lvl). my personal experience is that the sooner you reach the desired vit, the better coz your damage is a no factor in PvP and its still one of the best the game can offer in PvE.
IMPORTANT: after lvl 58, switch to psy boosting accessories (but dont sacrifice your survivability so have some vit accs for hard situations too)
skill build after lvl 50:
if you saved the statpoints as i suggested, this is what you should see.
this is a basic PvE oriented wizard skillbuild. PvE because you must lvl so you MUST be able dish out the most possible damage you can do. IMPORTANT: DONT TRY TO UPGRADE ANY SKILL TO LVL 6. Killing Time and Group Mortal Immune are some of the best tactical skills this game can offer. GMI helps to defend yourself (and your party) from crit build players and will protect you from the many crits of mobs in PvE while KT will help you spam AOE dispell and GMI for PvP.
(for paying customers, upgrade Ring Burst, Psy Shield and Add Temper to lvl 6 as soon as possible, Ring Burst for the decreased cooldown, the rest for the added bonuses.)
recommanded skillbuild at lvl 65:
congratz. you reached a lvl where you can freely experiment with your skillbuild. with 1 point in Erease Ability youre able to reset the first skilltree, then add 1 point more to Erease ability (to make it lvl 2) and erease the second tree. IMPORTANT: DONT USE EREASE ABLITY IF YOU HAVE AT LEAST 1 SKILL AT LVL 6, IT WILL EREASE THE SKILL ENHENCER.
here is my opinion about the skillbuild after a skillreset at lvl 65:
yes, Erease Ability is lvl 0 because this skill build is good enough for the rest of your life (i mean the rest of your wizards life in Rohan ^^). with this skill build you got all the damage you need in PvE, and you have what you need for group PvP on mid lvls. you can now upgrade your skills to lvl 6. the most important skill to upgrade is Ring Burst coz lvl 6 is reducing the cooldown to 4 seconds.
(for those who can pay i suggest to upgrade Area Spell and Strike Bash for better PvP performance and Destroy for more damage and longer duration. consider upgrading Wide Pollution too.)
ideal base skill build at lvl 89:
why the 2 crit boosting buffs? shielding. that means when you get debuffed by others (or you dispell yourself by using AOE dispell and templars or warlocks can reflect the dispell back) you can shield the usefull buffs with them (you decrease the chance to lose Almighty or Psy shield, maybe GMI). Portal Warp lvl 3? matter of personal preference, but when youre able to port out your party (lvl 3 makes you able to port during fight) against a much higher lvl invading party, thats a good feeling (i did that 2 nights ago, no one died). Cold Wave? immobilising a hard hitter class (dex guard or a dhan, maybe an unlucky ranger) can be important. it also helps in 1v1. Taming Mind? it is good for 1v1 and it can be really useful to stop a ranger from fleeing in mass PvP.
ideal wizard skill build at lvl 89:
Eternal Darkness is a spectacular skill, will make you able to avoid an unvanted fight. Strike Bash will make your party or guildm8ts have some free hits on the enemy. Reraise is a really useful skill especially in PvP. EDIT: consider getting Magic Refletion on higher lvls. cannot be debuffed and will save you from magic attacks, especially vit dekans hard hitting FFS.
SUMMARY:
-you need 70-80 base int
-you need int equipment on lower lvls
-you must be able to stay alive while you are AOEing the mobs to oblivion (use vit accessorys, have a nice amount of vit)
-your weapon should boost your int till lvl 50+, then it should boost your psy
-armor comes first, always have a nice armor, its priority over the good weapon
-have a healer with you all the time (they got the necessary buffs to boost your damage)
-play in party as much as you can
check out bladesofwill’s more PvP oriented guide here:
viewtopic.php?f=11&t=36553
IMPORTANT NOTE:
im a lvl 8X (legit) wizard on Silva server. what i wrote is based on my (and some of my friends) personal experience. the last part in this guide is about my aim for higher lvls so its not fully tested. use this guide as a reference, but i do belive that it is good for low and mid lvl players.
THANKS TO:
-Thayaric
-DoooM
-Grimmur
-Legault (for his posts on the forum)
SPECIAL THANKS to Aero for the awesome stat/skill calculator.
Credits go to Aynara.
Human Guardian Class Build (Stunner/PvE/PvP)
The walking stunner! or Human Guardian lol. This class is fun to play and has alot of options. This is a powerful build for the human guardian which will leave mobs powerless and frustrate your enemies.
When playing in PvE give each mob a stun and it will make short work of them and you won’t receive only light scratches. Some of your early stun spells include Psychic Crash and Charge. A later spell, Rush can paralyze your enemies for 6 seconds. This also great for boss hunting as you can feed them a steady dose of stuns. This is not as effective on larger bosses though. Soloing is pretty easy with this build but high mob leveling party grinding is great since you can tank and stun before the mobs can get to the damage dealers.
You have plenty of firepower to dish out some devilish damage. Guardians have alot of buffs that improve your already high strength and boosts your melee damage too. This build has high health so that you can tank multiple mobs. Stone Skin will leave you immune to all physical damage for 30 seconds at level 5 leaving mobs and pvpers at wits end. Order Swing can deal devasting blows as it accumulates a percent of your damage and applies it to the next attack for 30 seconds.
In pvp most people won’t want to mess with you. You have access to a DoT called Bleeding and you have the ability to send a constant barage of stuns leaving them helpless. With great offensive power and health you can make short work in PvP. And you had better kill them fast lol. The thing you have to worry about is your mana pool, its so low and you don’t have any real way to replenish it skills wise besides using pots. The only real skill is passive and uses a certain amount of mana per second to use called Divine. 8% chance to absorb 10% of damage dealt to your mana pool. A great skill to use on melee based pvp is Crazy Standing, insane attack speed and powerful boost in damage dealt! You will only be able to do basic critical damage since the stats in this build do not have any DEX which is required for the critical damage boost.
Overall this build and this subclass is fun to play with the high/second stuns you can do. Just remember to go easy on your mana supply and don’t deplete it so quickly before your mana pot cools down. If you get down pretty low you can use the Drain Blue spell which at level 5 applies 300% of your damage to your enemies mana!
Stat Point Build at Level 99
The recommended spell upgrades:
(Human Knight Tree)
1. Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance of absorbing 10% of the damage dealt as MP.
2. Level 1: Forces the target monster to attack the player. Can only be used while in a Party.
3. Level 5: Increases the Target’s Strength by 15% for 30 minutes.
4. Level 5: Increases the Physical Defense of the Target’s Armor by 15% for 30 minutes.
5. Level 1: Deals 60% additional damage to the target.
6. Level 5: Increases the Damage of 1-Handed weapons(except Daggers) by 15% for 30 minutes.
7. Level 5: The Shield’s Block Rate is increased by 6% for 30 minutes.
8. Level 5: For 30 minutes, Psychic Crash has a 25% chance of stunning the enemy for 3 seconds.
9. Level 5: Hits the target with your Shield to deal 100% additional damage, and stuns them for 6 seconds.
10. Level 5: Hits the target with your Shield to deal 200% additional damage, and pushes them back 6 meters.
11. Level 5: Deals 80% of the player’s Physical Attack to the target as damage over time every 3 seconds 9 times.
12. Level 5: Increases offensive ability by 100%, 90% of that is dealt to the target and 80% is dealt to the surrounding enemies within 6 meters.
The recommended spell upgrades:
(Human Guardian Tree)
1. Level 1: 3% boost in Dagger, One handed sword damage 3% boost to Dagger and One handed sword damage. Lasts 18 mins.
2. Level 5: 15% boost in HP 15% boost to HP. Lasts 30 mins.
3. Level 1: Taunt Nearby monsters will attack you for 10 secs. Use only during Party play.
4. Level 5: Paralyze You will charge against an opponent that’s 20M from you and Paralyze him for 6 secs.
5. Level 1: 5% drop in melee attack 5% drop to your opponent’s Physical attack force, if they are within 15M. Lasts 30 secs.
6. Level 5: 25% boost in Strength25% boost to your target’s Strength. Lasts 30 mins.
7. Level 1: 120% of your Psyche is applied to the damage you deal.
8. Level 5: 122% boost in Attack speed, 25% boost in damage. Immobilized for 10 secs, 122% boost to Attack speed, 25% boost to damage dealt.
9. Level 5: 300% of your damage is applied to your opponent’s Mana.
10. Level 5: 6% Damage Accumulation 6% of your Damage is accumulated for every attack and is applied towards your next attack’s damage. Lasts 30 secs.
11. Level 1: 10% drop in Attack Speed Lowers opponent’s Attack speed by 10%. Lasts 30 secs.
12. Level 4: 4% boost in chance for Critical 4% boost to you and your party member’s chance for a Critical hit.
13. Level 1: Futile Stun / Root spells Makes Stun / Root spells futile for 20 secs.
14. Level 1: 70% boost to the damage you deal, disables your opponent’s defense.
15. Level 5: Futile Physical Damage Physical Damage received is futile for 30 secs.
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